![]() ![]() ![]() Make sure to place all your custom LOD textures AFTER DynDOLOD Resources and make sure to run TexGen first, then xLODGen for terrain LOD only, then DynDOLOD for object & tree LOD only. Optional: Run TexGen (part of DynDOLOD) to create LOD textures if you want them.Install with your mod manager of choice (I recommend Mod Organizer 2) and make sure Tamrielic Textures is loaded after any other texture mods that might override files from it.1K-2K with most texture diffuse maps being in 2K and normal maps in 1K.2K with most textures in 2K resolution, The mountain textures are in 4K. 4 to 6 GB of VRAM recommended.2K-4K with most texture diffuse maps being in 4K and normal maps in 2K.4K with most textures being in 4K resolution for maximum detail.So you will get a cohesive quality upgrade for every single texture featured in any given area. Unlike with many other texture mods one of the key directives of this project is to not leave any texture untouched. In short, all of it: Whiterun tundra, pine forest, The Rift, The Reach, frozen marsh, rivers, snow, volcanic area, coastal beach, ice and glaciers, mountains, dirt cliffs, and roads. ![]()
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